![]() We got Kingdom Rush in 2011, Kingdom Rush Frontiers in 2013, Kingdom Rush: Origins in 2014, Kingdom Rush Vengeance in 2018, and then last year we had the Apple Arcade game, Legends of Kingdom Rush. You guys have been quite focused on that even as other things have moved to free-to-play, but let’s go through the list. Again, it seems interesting then as that was just on the cusp of free-to-play, so point out that era, and it didn’t come from the mobile space, it came from browser space, and you put it out as a premium game, which is something we’ll talk quite a bit about. I don’t know if we can remember mobile games back in 2011, Erno? Seems a long time. ![]() Kingdom Rush was the first one, a tower defense game back in 2011. Jon Jordan: I’m going to go through the list with people who don’t know because you really have worked hard at it. Then we kept working on the Kingdom Rush franchise, and we started creating franchises like Ironminds, for example. We released Kingdom Rush for iPhone, with this big feature in the store, so tons of players were playing it, so it was great. The mobile was more in stores, and mobile games were starting, so we had a lot of luck. At the time, iPhone was the next big thing, I suppose. Then we started releasing the game for mobile. We started developing like, I don’t know, 12 years ago, and it was a big hit on browsers in Armor Games at that time. Ariel Coppes: We are mainly known for Kingdom Rush, our main game, our main franchise. We’re going to start off really tumbling down into Ironhide and the games it’s made over the years, but can you give us a potted history of Ironhide for people who don’t know very much about it? History of Ironhide Games and Kingdom Rush Ariel Coppes: Hi, how are you? I’m doing great. Our special guest to drill down into the subject is Ariel Coppes, the lead game engineer at Ironhide Game Studios in Uruguay. Erno Kiiski: It’s going great, thanks, Jon, how are you? And joining me as a regular guest is Erno Kiiski, Chief Game Analyst for the US at GameRefinery by Vungle. I’m your host, Jon Jordan, and in today’s episode, we are drilling down how to create a winning mobile game franchise, make a series of games over many years, look at different types of monetization, and keep your community together over time. This podcast is all about what makes a great mobile game, what is and isn’t working at the moment, and all the latest trends. Software description provided by the publisher.Jon Jordan: Hello and welcome to the Mobile GameDev Playbook. ★ IN-GAME ENCYCLOPEDIA with useful information from your towers and enemies alike! Use this to plan your best strategy and defeat them all! ★ INTENSE BOSS FIGHTS with the Kingdom’s greatest threats, going head to head with your allies! ★ EXTRA GAME MODES that will push your strategies to the limit! ★ MORE THAN 60 ACHIEVEMENTS with easter eggs to discover and challenges to overcome! ★ OVER 60 UNIQUE ENEMIES from Goblins to Demons each with their own unique attributes! fantasy TD at its best! ★ COMMAND YOUR ARMY into action and watch them engage in hand-to-hand cartoon combat! ★ 12 MIGHTY HEROES to who will help lead your troops to victory! ★ MAXIMIZE YOUR ARMY'S POWER with 18 tower unique abilities. ★ PLAN YOUR STRATEGY! Choose among very different tower styles. SET YOUR STRATEGY WITH THIS AMAZING TOWERS AND UPGRADES: ![]() Use your strategy to defend the kingdom and crush the forces of evil with a vast arsenal of towers and spells at your command! Command the mightiest heroes and lead the greatest army in Linirea to victory in this unique TD game that will keep you hooked for hours!įight on forests, mountains, and wastelands, customizing your defensive strategy with different tower test and specializations! Rain fire upon your enemies, summon reinforcements, command your troops, recruit elven warriors and face legendary monsters on a quest to save the Kingdom from the forces of darkness!
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